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《经典原版书库:嵌入式计算系统设计原理》[42M]百度网盘|亲测有效|pdf下载
  • 经典原版书库:嵌入式计算系统设计原理

  • 出版社:机械工业出版社自营官方旗舰店
  • 出版时间:2013-02
  • 热度:11260
  • 上架时间:2024-06-30 09:08:33
  • 价格:0.0
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内容介绍

编辑推荐

  《经典原版书库:嵌入式计算系统设计原理(英文版·第3版)》特色:
  以实际芯片(ARM芯片、T1 C55x DSP和PIC)为例。进行相关设计技术和技巧的说明,向读者介绍如何将这些理论付诸于设计实践。
  在所有关键课题讨论中都尤为强调现实中的设计实践,从而为学生和设计人员提供了最先进技术的指导。
  对设计实践中所必需的基本应用技术进行重点讨论,帮助读者在实际工作中熟练地设计大型的、复杂的嵌入式系统。

内容简介

  《经典原版书库:嵌入式计算系统设计原理(英文版·第3版)》从组件技术的视角出发,介绍了嵌入式系统设计技术和技巧。《经典原版书库:嵌入式计算系统设计原理(英文版·第3版)》自第1版出版以来,已广泛应用于教学,并为实践设计提供了宝贵指南。第3版根据最先进的技术发展进行了更新,更详细阐述操作系统中的进程通信和缓冲,尤其是新增了数字信号处理、多媒体和CPS方面的实例。作者介绍了德州仪器、ARM、美国微芯科技公司的最新处理器及软件、操作系统、网络、消费性电子设备等。不论是进行软硬件设计的研究人员、学生还是专家。都能从Marilyn Wolf的集成化工程设计方法中获益匪浅。

作者简介

  Marilyn Wolf,佐治亚理工学院教授,佐治亚研究联合会优秀学者。她分别于1980年、1981年和1984年获得斯坦福大学电子工程学士学位、硕士学位和博士学位。1984年至1989年任职于贝尔实验室,1989年至2007年执教于普林斯顿大学。她是IEEE和ACM会士、IEEE计算机协会核心成员以及ASEE和SPIE成员。她于2003获得ASEE Frederick E. Terman奖,于2006年获得IEEE电路与系统教育奖。她的研究兴趣主要包括嵌入式计算、嵌入式视频和计算机视觉、VLSI系统。

内页插图

目录

Foreword to the first edition
Preface to the first edition
Preface to the second edition
Preface to the third edition

Chapter 1 Embedded computing
1.1 Introduction
1.2 Complex systems and microprocessors
1.3 The embedded system design process
1.4 Design example: Model train controller
1.5 A guided tour of this book
1.6 Summary
What we learned
Further reading
Questions
Lab exercises

Chapter 2 Instruction sets
2.1 Introduction
2.2 Preliminaries
2.3 Arm processor
2.4 Picmicro mid-range family
2.5 TI C55x DSP
2.6 TI C64x
2.7 Summary
What we learned
Further reading
Questions
Lab exercises

Chapter 3 CPUS
3.1 Introduction
3.2 Programming input and output
3.3 Supervisor mode, exceptions, and traps
3.4 Co-processors
3.5 Memory system mechanisms
3.6 CPU performance
3.7 CPU power consumption
3.8 Design example: Data compressor
3.9 Summary
What we learned
Further reading
Questions
Lab exercises

Chapter 4 Computing platforms
Chapter 5 Program design and analysis
Chapter 6 Processes and operating systems
Chapter 7 System design techniques
Chapter 8 Networks and multiprocessors
Glossary
References
Index

精彩书摘

  1.1 Introduction
  In this chapter we set the stage for our study of embedded computing system design.In order to understand design processes, we first need to understand how and why microprocessors are used for control, user interface, signal processing, and many other tasks. The microprocessor has become so common that it is easy to forget how hard some things are to do without it.
  We first review the various uses of microprocessors. We then review the major rea-sons why microprocessors are used in system design-delivering complex behaviors, fast design turnaround, and so on. Next, in Section l.2, we walk through the design of an example system to understand the major steps in designing a system. Section l.3 includes an in-depth look at techniques for specifying embedded systems-we use these specification techcuques throughout the book. In Section l.4, we use a model train controller as an example for applying these specification techniques. Section 1.5 provides a chapter-by-chapter tour of the book.
  1.2 Complex systems and microprocessors
  We tend to think of our laptop as a computer, but it is really one of many types of computer systems. A computer is a stored program machine that fetches and executes instructions from a memory. We can attach different types of devices to the computer, load it with different types of software, and build many different types of systems.
  So what is an embedded computer system? Loosely defined, it is any device that includes a programmable computer but is not itself intended to be a general-purpose computer. Thus, a PC is not itself an embedded computing system. But a fax machine or a clock built from a microprocessor is an embedded computing system.
  This means that embedded computing system design is a useful skill for many types of product design. Automobiles, cell phones, and even household appliances make extensive use of microprocessors, Designers in many fields must be able to identify where microprocessors can be used, design a hardware platform with I/O devices that can support the required tasks, and implement software that performs the required processing. Computer engineering, like mechanical design or thermo-dynamics, is a fundamental discipline that can be applied in many different domains. But of course, embedded computing system design does not stand alone. Many of the challenges encountered in the design of an embedded computing system are not computer engineering-for example, they may be mechanical or analog electrical problems. In this book we are primarily interested in the embedded computer itself, so we will concentrate on the hardware and software that enable the desired functions in the final product.
  1.2.1 Embedding computers
  Computers have been embedded into applications since the earliest days of computing. One example is the Whirlwind, a computer designed at MITin the late 1940s and early 1950s. Whirlwind was also the first computer designed to support real-time operation and was originally conceived as a mechanism for controlling an aircraft simulator. Even though it was extremely large physically compared to today's computers (it con-tained over 4,000 vacuum tubes, for example), its complete design from components to system was attuned to the needs of real time embedded computing. The utility of computers in replacing mechanical or human controllers was evident from the very beginning of the computer era-for example, computers were proposed to control chemical processes in the late 1940s [Sto95].
  ……